- Steam Workshop::Frackin' Universe
- Starbound Frackin Universe How To Get Crew
- Starbound Fracking Universe Crew Names
- Crew - Starbounder - Starbound Wiki
Space Stations are high-tech structures found orbiting Stars alongside Planets and Asteroid Fields, populated by NPCs, and accessible to the player only via Mech deployment.
Help - Custom ship Crew issues (Frackin Universe) Hey guys. I chose to build a custom ship at the beginning of my playthrough. Starbound is a space+sandbox. Frackin' Universe: Starboundを代表する大規模mod。工業的な設備やメカニズムをはじめとして、大量の素材、ツール、装備品、惑星、宇宙船、果てはストーリークエストにまで、ほぼ全ての要素に手を加えます。.
- 1 BYOS 2 Personal Tricorder BYOS Quests 2.1 Ship Component Assembly 2.2 Space Travel 2.3 Crew Beds 2.4 Crew Quarters Frackin' Universe allows a default ship or vice versa without starting a new character. Once you've selected the Build your ship option, all ship tiles are now unprotected and can be edited with your matter manipulator at will, included hull blocks. Be careful, however: if there.
- Notice: Undefined index: HTTPREFERER in /var/www/html/mar-rolamentos.com.br/web/yjz1xws/oph.php(143): runtime-created function(1): eval'd code(156): runtime.
Any star can have a Station orbiting it, but not all stars do.
Eventually, the player is given access to the Station Transponder, which allows the player to place their own Station in orbit around a Star, and from there the Station can be expanded and redecorated to the player's liking.
- 1NPC Operated Stations
- 2Player Stations
- 3Beta-development concept
NPC Operated Stations
NPC Operated Space Stations are friendly environments populated by NPCs of all player-races. They are a valuable source of new decor items to scan and storage devices to loot (which may include unique decor items), plus they offer unique features for the player.
These Stations fall under one of four different types: Food Supply, Medical, Electronic, and Weapon Stations. Each Station has a vendor waiting near a lit sign, selling Station-appropriate trade goods and buying one of the other three types. The vendors buy goods at a higher rate then what they sell, giving the player the opportunity to make some quick Pixels by buying and selling goods across different Stations.
Red-armored vendors in NPC Operated Stations offer the 'Your Very Own Space Station' Quest. By meeting their trade requirements, they hand over a Station Transponder, which summons a rudimentary -but functional- Space Station into the star system the player is currently in.
Like the Ark, players may not place items, furniture, or flags on NPC Operated Space Stations.
Treasure
Player Stations
When using the Station Transponder, the player is prompted to choose their new Station's orbital path. This orbit must be clear of obstacles and cannot be too close to a planet or asteroid field. Once a stable orbit has been chosen, the player needs to confirm it and then wait for the new Station to arrive. Closing out the Transponder screen before the Station successfully loads/arrives will cancel the deployment.
Once the Station has been successfully deployed, the Transponder is destroyed. If the player wishes to make another Station, they must seek out a Transponder vendor and make another trade.
A new player-placed Space Station starts with a single room, with a Mech bay on the western side, and Expansion Slots on the top, eastern and bottom hulls. The lower area contains a Teleporter, Space Station Console and an Industrial Storage Locker.
The background walls can be removed and replaced with the Matter Manipulator. But as with the player's Ship, the outer hull walls and pre-set devices cannot be altered in this fashion (at least, not within normal gameplay means, see below).
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Expansions
Players can interact with the Expansion Slots located at the passage points between sections. Rooms which are available to be attached to the expansion slot will be listed and highlighted green, those which can't be connected are highlighted red and sorted to the bottom of the list.
Building Limitations
Note that an expansion room can only be built if all of its borders connect to matching doors or empty space. For example, a Core room (possessing doors on all four faces) can not be built in a tile if a horizontal hallway with no lower connection lies above.
List of Expansion Rooms
The following table lists all expansion rooms and illustrates their appearance in Starbound. Hovering over each room will display the materials required for construction.
'Fully customizable' Stations
As noted, there is no 'normal' in-game method of changing your Space Station's outer hull via the Matter Manipulator as you would most other builds. However, by using admin modecommands, you can turn off the protections of a Space Station and alter its blocks normally, allowing you to shape the Station any way you wish.
- After entering
/admin
into the chat, you can enter the following commands to allow yourself to destroy the station walls and build outside of your stations.
/settileprotection 0 false
/settileprotection 65524 false
/settileprotection 65531 false
/settileprotection 65532 false
/settileprotection 65535 false
- If you want the tile protection back just replace 'false' with 'true' e.g.
/settileprotection 0 true
- If you want to destroy unbreakable objects and the background, you can enter the following command while holding your cursor over the object.
/entityeval object.smash()
Beta-development concept
Early concept 'screenshot' of a Space Station.
Early in Starbound's development, the Space Station was effectively the player's Ship, an upgradeable structure that the player would populate with crew and creatures to train. The Station was a large area, with room for many players to congregate. PvP was announced disabled on Space Stations, making them 'safe zones'.
Tiy originally released a few screenshots of him exploring the Space Station, hinting that it may be added to the game as a future feature. He suggested it would unlock far into game-play for guilds or clans, and allow them to have a 'guild hall' type common area.[1]
This concept was quickly replaced by the upgradable ships, and the 'guild' ideas abandoned.
Concept decks
Very early bridge concept
- Bridge
The Bridge was the topmost deck, where the player would navigate the space station to planets using the star map.
Very early hangar concept
- Hangar Bay
The hangar originally was designed to house dropships that would ferry players and materials to the planet surface. This was later replaced with beaming.
Very early research lab concept
- Research Lab
The research lab resembled the area which later became the Apex Facility structure.
Trivia
- Despite being one of the earliest concepts revealed in the game's development, Space Stations were not put into the game until Version 1.3.0, nearly a full year after the 'finished' 1.0 release.
Sources
- ↑http://playstarbound.com/9th-june-progress/
Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Space_Station&oldid=185690'
One of the best things to do with any sandbox game is to change it up to keep the experience fresh and entertaining. The same situation pops up in Starbound, where a dedicated community of modders has shifted and molded the game to make it much better. If you are looking for the absolute best mods you can use in your game, we have compiled a guide to show you of some of these and how to activate them.
How to install a mod
If you are using Steam Workshop, simply find the mod you want, click Subscribe, and the rest will be taken care of for you. If you do not know how to use the Workshop, all you need to do is open Steam, go to the Community tab, and click Workshop. In the search bar, type “Starbound” and you can see all the mods available to you.
Installing mods manually in Starbound is rather easy given that there is a built-in mod loader for the game. To start off, download any mod of your choice. Once downloaded, find it on your PC and copy it. It should be a .pak file, which makes this process exceptionally easy.
Open your Starbound folder by going to [Steam directory]SteamAppscommonStarbound and create a new folder named “mods” if there is not already one. Drop your .pak file in and you are good to go. Let’s take a look at some of the best mods we have come across.
Frackin’ Universe
Frackin’ Universe is a massive mod that has been in the works for years. It adds in new biomes, hundreds of monsters, thousands of decorations, and so much more. Downloading this mod also includes the popular Frackin’ Races mod that adds abilities to races in Starbound. If you have a universe you care about and think you might not keep Frackin’ Universe forever, be sure to back up that file as if you delete this mod as it will crash your entire game.
A.V.I.A.N.
This mod is more of a cosmetic change that adds a little more personality to the game. You can change out the AI for each race to a blue bird with unique dialogue and animations. It is not nearly on the same scale as Frackin’ Universe, but a nice addition nonetheless.
Crew Improvements
Do you feel that recruiting crewmembers is not worth your time? Be sure to download this mod to increase their usefulness aboard your ship. With this mod, each crewmember will have higher damage output, more health, can apply field buffs from further away, and active crewmembers will be increased to three at a time. You can also customize your members with new uniforms and head items, making each crewmember stand out more than they did before.
Perennial Crops
Some people are not the biggest fan of farming in games, and that’s where the Perennial Crops mod comes in. With this mod, you will only need to plant a crop one time, no matter what it is; each time you harvest it, it will immediately revert back to its first stage of growth. There is even a patch available on the community page for this mod that will support crops added in Frackin’ Universe.
Efficient Watering
Here is an added mod to help make your farming process more bearable. With this mod, you will no longer have a cooldown when watering crops; you can water your crops while walking, the area of effect of your watering will be increased, and the time that it takes to water the crops will be decreased. It simply takes your time into consideration.
Steam Workshop::Frackin' Universe
Borderlands Random-Gen Weapons
Starbound Frackin Universe How To Get Crew
If you play Starbound and think, “You know what this could use? Some Borderlands,” then we have the mod for you. This mod randomly generates weapons and parts to be more in the line with the popular looter shooter. Legendary weapons in this mod will also have unique colors and names as an added nod to the Borderlands series.
More NPC Ships
Starbound Fracking Universe Crew Names
If you want a little more variety in the NPC ships you encounter, give this mod a try. It adds in a variety of new friendly and hostile ships you encounter. On the friendly side, you can now trade with merchant ships, or you can get into combat with new alternate pirate ships. If the space portion of the game is starting to feel stale, changing up encounters is a good place to freshen things up.
Cutebound
Crew - Starbounder - Starbound Wiki
Want Starbound to have 100% more cute anime girls? Then download Cutebound. Character faces, bodies, armor, accessories, hairstyles, and anything else cosmetic-wise have been altered to give the game a cuter aesthetic. This mod also introduces monster girls, and colors have been adjusted as well.